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1347 lines
47 KiB
1347 lines
47 KiB
.. _application: |
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Application Development |
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####################### |
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.. note:: |
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In this document, we'll assume: |
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- your **application directory**, :file:`<app>`, is something like :file:`<home>/zephyrproject/app` |
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- its **build directory** is :file:`<app>/build` |
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These terms are defined below. On Linux/macOS, <home> is equivalent to |
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``~``. On Windows, it's ``%userprofile%``. |
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Keeping your application inside the workspace (:file:`<home>/zephyrproject`) |
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makes it easier to use ``west build`` and other commands with it. (You can |
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put your application anywhere as long as :ref:`ZEPHYR_BASE |
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<important-build-vars>` is set appropriately, though.) |
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Overview |
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******** |
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Zephyr's build system is based on `CMake`_. |
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The build system is application-centric, and requires Zephyr-based applications |
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to initiate building the Zephyr source code. The application build controls |
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the configuration and build process of both the application and Zephyr itself, |
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compiling them into a single binary. |
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The main zephyr repository contains Zephyr's source code, configuration files, |
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and build system. You also likely have installed various :ref:`modules` |
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alongside the zephyr repository, which provide third party source code |
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integration. |
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The files in the **application directory** link Zephyr and any modules with the |
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application. This directory contains all application-specific files, such as |
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application-specific configuration files and source code. |
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Here are the files in a simple Zephyr application: |
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.. code-block:: none |
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<app> |
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├── CMakeLists.txt |
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├── app.overlay |
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├── prj.conf |
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├── VERSION |
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└── src |
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└── main.c |
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These contents are: |
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* **CMakeLists.txt**: This file tells the build system where to find the other |
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application files, and links the application directory with Zephyr's CMake |
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build system. This link provides features supported by Zephyr's build system, |
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such as board-specific configuration files, the ability to run and |
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debug compiled binaries on real or emulated hardware, and more. |
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* **app.overlay**: This is a devicetree overlay file that specifies |
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application-specific changes which should be applied to the base devicetree |
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for any board you build for. The purpose of devicetree overlays is |
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usually to configure something about the hardware used by the application. |
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The build system looks for :file:`app.overlay` by default, but you can add |
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more devicetree overlays, and other default files are also searched for. |
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See :ref:`devicetree` for more information about devicetree. |
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* **prj.conf**: This is a Kconfig fragment that specifies application-specific |
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values for one or more Kconfig options. These application settings are merged |
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with other settings to produce the final configuration. The purpose of |
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Kconfig fragments is usually to configure the software features used by |
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the application. |
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The build system looks for :file:`prj.conf` by default, but you can add more |
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Kconfig fragments, and other default files are also searched for. |
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See :ref:`application-kconfig` below for more information. |
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* **VERSION**: A text file that contains several version information fields. |
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These fields let you manage the lifecycle of the application and automate |
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providing the application version when signing application images. |
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See :ref:`app-version-details` for more information about this file and how to use it. |
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* **main.c**: A source code file. Applications typically contain source files |
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written in C, C++, or assembly language. The Zephyr convention is to place |
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them in a subdirectory of :file:`<app>` named :file:`src`. |
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Once an application has been defined, you will use CMake to generate a **build |
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directory**, which contains the files you need to build the application and |
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Zephyr, then link them together into a final binary you can run on your board. |
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The easiest way to do this is with :ref:`west build <west-building>`, but you |
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can use CMake directly also. Application build artifacts are always generated |
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in a separate build directory: Zephyr does not support "in-tree" builds. |
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The following sections describe how to create, build, and run Zephyr |
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applications, followed by more detailed reference material. |
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.. _zephyr-app-types: |
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Application types |
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***************** |
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We distinguish three basic types of Zephyr application based on where |
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:file:`<app>` is located: |
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.. table:: |
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+------------------------------+--------------------------------+ |
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| Application type | :file:`<app>` location | |
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+------------------------------+--------------------------------+ |
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| :ref:`repository | zephyr repository | |
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| <zephyr-repo-app>` | | |
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+------------------------------+--------------------------------+ |
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| :ref:`workspace | west workspace where Zephyr is | |
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| <zephyr-workspace-app>` | installed | |
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+------------------------------+--------------------------------+ |
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| :ref:`freestanding | other locations | |
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| <zephyr-freestanding-app>` | | |
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+------------------------------+--------------------------------+ |
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We'll discuss these more below. To learn how the build system supports each |
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type, see :ref:`cmake_pkg`. |
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.. _zephyr-repo-app: |
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Zephyr repository application |
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============================= |
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An application located within the ``zephyr`` source code repository in a Zephyr |
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:ref:`west workspace <west-workspaces>` is referred to as a Zephyr repository |
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application. In the following example, the :zephyr:code-sample:`hello_world sample |
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<hello_world>` is a Zephyr repository application: |
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.. code-block:: none |
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zephyrproject/ |
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├─── .west/ |
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│ └─── config |
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└─── zephyr/ |
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├── arch/ |
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├── boards/ |
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├── cmake/ |
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├── samples/ |
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│ ├── hello_world/ |
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│ └── ... |
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├── tests/ |
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└── ... |
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.. _zephyr-workspace-app: |
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Zephyr workspace application |
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============================ |
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An application located within a :ref:`workspace <west-workspaces>`, but outside |
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the zephyr repository itself, is referred to as a Zephyr workspace application. |
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In the following example, ``app`` is a Zephyr workspace application: |
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.. code-block:: none |
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zephyrproject/ |
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├─── .west/ |
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│ └─── config |
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├─── zephyr/ |
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├─── bootloader/ |
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├─── modules/ |
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├─── tools/ |
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├─── <vendor/private-repositories>/ |
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└─── applications/ |
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└── app/ |
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.. _zephyr-freestanding-app: |
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Zephyr freestanding application |
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=============================== |
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A Zephyr application located outside of a Zephyr :ref:`workspace |
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<west-workspaces>` is referred to as a Zephyr freestanding application. In the |
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following example, ``app`` is a Zephyr freestanding application: |
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.. code-block:: none |
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<home>/ |
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├─── zephyrproject/ |
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│ ├─── .west/ |
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│ │ └─── config |
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│ ├── zephyr/ |
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│ ├── bootloader/ |
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│ ├── modules/ |
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│ └── ... |
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│ |
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└─── app/ |
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├── CMakeLists.txt |
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├── prj.conf |
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└── src/ |
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└── main.c |
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.. _zephyr-creating-app: |
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Creating an Application |
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*********************** |
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In Zephyr, you can either use a reference workspace application or create your application by hand. |
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.. _zephyr-creating-app-from-example: |
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Using a Reference Workspace Application |
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======================================= |
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The `example-application`_ Git repository contains a reference :ref:`workspace |
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application <zephyr-workspace-app>`. It is recommended to use it as a reference |
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when creating your own application as described in the following sections. |
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The example-application repository demonstrates how to use several |
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commonly-used features, such as: |
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- Custom :ref:`board ports <board_porting_guide>` |
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- Custom :ref:`devicetree bindings <dt-bindings>` |
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- Custom :ref:`device drivers <device_model_api>` |
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- Continuous Integration (CI) setup, including using :ref:`twister <twister_script>` |
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- A custom west :ref:`extension command <west-extensions>` |
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Basic example-application Usage |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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The easiest way to get started with the example-application repository within |
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an existing Zephyr workspace is to follow these steps: |
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.. code-block:: console |
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cd <home>/zephyrproject |
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git clone https://github.com/zephyrproject-rtos/example-application my-app |
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The directory name :file:`my-app` above is arbitrary: change it as needed. You |
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can now go into this directory and adapt its contents to suit your needs. Since |
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you are using an existing Zephyr workspace, you can use ``west build`` or any |
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other west commands to build, flash, and debug. |
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Advanced example-application Usage |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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You can also use the example-application repository as a starting point for |
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building your own customized Zephyr-based software distribution. This lets you |
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do things like: |
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- remove Zephyr modules you don't need |
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- add additional custom repositories of your own |
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- override repositories provided by Zephyr with your own versions |
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- share the results with others and collaborate further |
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The example-application repository contains a :file:`west.yml` file and is |
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therefore also a west :ref:`manifest repository <west-workspace>`. Use this to |
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create a new, customized workspace by following these steps: |
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.. code-block:: console |
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cd <home> |
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mkdir my-workspace |
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cd my-workspace |
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git clone https://github.com/zephyrproject-rtos/example-application my-manifest-repo |
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west init -l my-manifest-repo |
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This will create a new workspace with the :ref:`T2 topology <west-t2>`, with |
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:file:`my-manifest-repo` as the manifest repository. The :file:`my-workspace` |
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and :file:`my-manifest-repo` names are arbitrary: change them as needed. |
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Next, customize the manifest repository. The initial contents of this |
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repository will match the example-application's contents when you clone it. You |
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can then edit :file:`my-manifest-repo/west.yml` to your liking, changing the |
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set of repositories in it as you wish. See :ref:`west-manifest-import` for many |
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examples of how to add or remove different repositories from your workspace as |
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needed. Make any other changes you need to other files. |
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When you are satisfied, you can run: |
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.. code-block:: |
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west update |
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and your workspace will be ready for use. |
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If you push the resulting :file:`my-manifest-repo` repository somewhere else, |
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you can share your work with others. For example, let's say you push the |
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repository to ``https://git.example.com/my-manifest-repo``. Other people can |
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then set up a matching workspace by running: |
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.. code-block:: |
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west init -m https://git.example.com/my-manifest-repo my-workspace |
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cd my-workspace |
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west update |
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From now on, you can collaborate on the shared software by pushing changes to |
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the repositories you are using and updating :file:`my-manifest-repo/west.yml` |
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as needed to add and remove repositories, or change their contents. |
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.. _zephyr-creating-app-by-hand: |
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Creating an Application by Hand |
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=============================== |
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You can follow these steps to create a basic application directory from |
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scratch. However, using the `example-application`_ repository or one of |
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Zephyr's :zephyr:code-sample-category:`samples` as a starting point is likely to be easier. |
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#. Create an application directory. |
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For example, in a Unix shell or Windows ``cmd.exe`` prompt: |
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.. code-block:: console |
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mkdir app |
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.. warning:: |
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Building Zephyr or creating an application in a directory with spaces |
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anywhere on the path is not supported. So the Windows path |
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:file:`C:\\Users\\YourName\\app` will work, but |
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:file:`C:\\Users\\Your Name\\app` will not. |
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#. Create your source code files. |
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It's recommended to place all application source code in a subdirectory |
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named :file:`src`. This makes it easier to distinguish between project |
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files and sources. |
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Continuing the previous example, enter: |
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.. code-block:: console |
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cd app |
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mkdir src |
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#. Place your application source code in the :file:`src` sub-directory. For |
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this example, we'll assume you created a file named :file:`src/main.c`. |
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#. Create a file named :file:`CMakeLists.txt` in the ``app`` directory with the |
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following contents: |
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.. code-block:: cmake |
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cmake_minimum_required(VERSION 3.20.0) |
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find_package(Zephyr) |
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project(my_zephyr_app) |
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target_sources(app PRIVATE src/main.c) |
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Notes: |
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- The ``cmake_minimum_required()`` call is required by CMake. It is also |
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invoked by the Zephyr package on the next line. CMake will error out if |
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its version is older than either the version in your |
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:file:`CMakeLists.txt` or the version number in the Zephyr package. |
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- ``find_package(Zephyr)`` pulls in the Zephyr build system, which creates a |
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CMake target named ``app`` (see :ref:`cmake_pkg`). Adding sources to this |
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target is how you include them in the build. The Zephyr package will |
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define ``Zephyr-Kernel`` as a CMake project and enable support for the |
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``C``, ``CXX``, ``ASM`` languages. |
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- ``project(my_zephyr_app)`` defines your application's CMake |
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project. This must be called after ``find_package(Zephyr)`` to avoid |
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interference with Zephyr's ``project(Zephyr-Kernel)``. |
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- ``target_sources(app PRIVATE src/main.c)`` is to add your source file to |
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the ``app`` target. This must come after ``find_package(Zephyr)`` which |
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defines the target. You can add as many files as you want with |
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``target_sources()``. |
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#. Create at least one Kconfig fragment for your application (usually named |
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:file:`prj.conf`) and set Kconfig option values needed by your application |
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there. See :ref:`application-kconfig`. If no Kconfig options need to be set, |
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create an empty file. |
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#. Configure any devicetree overlays needed by your application, usually in a |
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file named :file:`app.overlay`. See :ref:`set-devicetree-overlays`. |
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#. Set up any other files you may need, such as :ref:`twister <twister_script>` |
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configuration files, continuous integration files, documentation, etc. |
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.. _important-build-vars: |
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Important Build System Variables |
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******************************** |
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You can control the Zephyr build system using many variables. This |
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section describes the most important ones that every Zephyr developer |
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should know about. |
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.. note:: |
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The variables :makevar:`BOARD`, :makevar:`CONF_FILE`, and |
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:makevar:`DTC_OVERLAY_FILE` can be supplied to the build system in |
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3 ways (in order of precedence): |
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* As a parameter to the ``west build`` or ``cmake`` invocation via the |
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``-D`` command-line switch. If you have multiple overlay files, you should |
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use quotations, ``"file1.overlay;file2.overlay"`` |
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* As :ref:`env_vars`. |
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* As a ``set(<VARIABLE> <VALUE>)`` statement in your :file:`CMakeLists.txt` |
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* :makevar:`ZEPHYR_BASE`: Zephyr base variable used by the build system. |
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``find_package(Zephyr)`` will automatically set this as a cached CMake |
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variable. But ``ZEPHYR_BASE`` can also be set as an environment variable in |
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order to force CMake to use a specific Zephyr installation. |
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* :makevar:`BOARD`: Selects the board that the application's build |
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will use for the default configuration. See :ref:`boards` for |
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built-in boards, and :ref:`board_porting_guide` for information on |
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adding board support. |
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* :makevar:`CONF_FILE`: Indicates the name of one or more Kconfig configuration |
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fragment files. Multiple filenames can be separated with either spaces or |
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semicolons. Each file includes Kconfig configuration values that override |
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the default configuration values. |
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See :ref:`initial-conf` for more information. |
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* :makevar:`EXTRA_CONF_FILE`: Additional Kconfig configuration fragment files. |
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Multiple filenames can be separated with either spaces or semicolons. This |
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can be useful in order to leave :makevar:`CONF_FILE` at its default value, |
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but "mix in" some additional configuration options. |
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* :makevar:`DTC_OVERLAY_FILE`: One or more devicetree overlay files to use. |
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Multiple files can be separated with semicolons. |
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See :ref:`set-devicetree-overlays` for examples and :ref:`devicetree-intro` |
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for information about devicetree and Zephyr. |
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* :makevar:`EXTRA_DTC_OVERLAY_FILE`: Additional devicetree overlay files to use. |
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Multiple files can be separated with semicolons. This can be useful to leave |
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:makevar:`DTC_OVERLAY_FILE` at its default value, but "mix in" some additional |
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overlay files. |
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* :makevar:`SHIELD`: see :ref:`shields` |
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* :makevar:`ZEPHYR_MODULES`: A `CMake list`_ containing absolute paths of |
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additional directories with source code, Kconfig, etc. that should be used in |
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the application build. See :ref:`modules` for details. If you set this |
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variable, it must be a complete list of all modules to use, as the build |
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system will not automatically pick up any modules from west. |
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* :makevar:`EXTRA_ZEPHYR_MODULES`: Like :makevar:`ZEPHYR_MODULES`, except these |
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will be added to the list of modules found via west, instead of replacing it. |
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* :makevar:`FILE_SUFFIX`: Optional suffix for filenames that will be added to Kconfig |
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fragments and devicetree overlays (if these files exists, otherwise will fallback to |
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the name without the prefix). See :ref:`application-file-suffixes` for details. |
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.. note:: |
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You can use a :ref:`cmake_build_config_package` to share common settings for |
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these variables. |
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.. _zephyr-app-cmakelists: |
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|
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Application CMakeLists.txt |
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************************** |
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Every application must have a :file:`CMakeLists.txt` file. This file is the |
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entry point, or top level, of the build system. The final :file:`zephyr.elf` |
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image contains both the application and the kernel libraries. |
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This section describes some of what you can do in your :file:`CMakeLists.txt`. |
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Make sure to follow these steps in order. |
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|
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#. If you only want to build for one board, add the name of the board |
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configuration for your application on a new line. For example: |
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.. code-block:: cmake |
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set(BOARD qemu_x86) |
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Refer to :ref:`boards` for more information on available boards. |
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The Zephyr build system determines a value for :makevar:`BOARD` by checking |
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the following, in order (when a BOARD value is found, CMake stops looking |
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further down the list): |
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|
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- Any previously used value as determined by the CMake cache takes highest |
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precedence. This ensures you don't try to run a build with a different |
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:makevar:`BOARD` value than you set during the build configuration step. |
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|
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- Any value given on the CMake command line (directly or indirectly via |
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``west build``) using ``-DBOARD=YOUR_BOARD`` will be checked for and |
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used next. |
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|
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- If an :ref:`environment variable <env_vars>` ``BOARD`` is set, its value |
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will then be used. |
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|
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- Finally, if you set ``BOARD`` in your application :file:`CMakeLists.txt` |
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as described in this step, this value will be used. |
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|
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#. If your application uses a configuration file or files other than |
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the usual :file:`prj.conf`, add lines setting the :makevar:`CONF_FILE` |
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variable to these files appropriately. If multiple filenames are given, |
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separate them by a single space or semicolon. CMake lists can be used to |
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build up configuration fragment files in a modular way when you want to |
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avoid setting :makevar:`CONF_FILE` in a single place. For example: |
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|
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.. code-block:: cmake |
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|
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set(CONF_FILE "fragment_file1.conf") |
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list(APPEND CONF_FILE "fragment_file2.conf") |
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See :ref:`initial-conf` for more information. |
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|
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#. If your application uses devicetree overlays, you may need to set |
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:ref:`DTC_OVERLAY_FILE <important-build-vars>`. |
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See :ref:`set-devicetree-overlays`. |
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#. If your application has its own kernel configuration options, |
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create a :file:`Kconfig` file in the same directory as your |
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application's :file:`CMakeLists.txt`. |
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|
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See :ref:`the Kconfig section of the manual <kconfig>` for detailed |
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Kconfig documentation. |
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An (unlikely) advanced use case would be if your application has its own |
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unique configuration **options** that are set differently depending on the |
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build configuration. |
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|
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If you just want to set application specific **values** for existing Zephyr |
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configuration options, refer to the :makevar:`CONF_FILE` description above. |
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|
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Structure your :file:`Kconfig` file like this: |
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|
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.. literalinclude:: application-kconfig.include |
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:language: kconfig |
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|
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.. note:: |
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Environment variables in ``source`` statements are expanded directly, so |
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you do not need to define an ``option env="ZEPHYR_BASE"`` Kconfig |
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"bounce" symbol. If you use such a symbol, it must have the same name as |
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the environment variable. |
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|
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See :ref:`kconfig_extensions` for more information. |
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|
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The :file:`Kconfig` file is automatically detected when placed in |
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the application directory, but it is also possible for it to be |
|
found elsewhere if the CMake variable :makevar:`KCONFIG_ROOT` is |
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set with an absolute path. |
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|
|
#. Specify that the application requires Zephyr on a new line, **after any |
|
lines added from the steps above**: |
|
|
|
.. code-block:: cmake |
|
|
|
find_package(Zephyr) |
|
project(my_zephyr_app) |
|
|
|
.. note:: ``find_package(Zephyr REQUIRED HINTS $ENV{ZEPHYR_BASE})`` can be used if |
|
enforcing a specific Zephyr installation by explicitly |
|
setting the ``ZEPHYR_BASE`` environment variable should be |
|
supported. All samples in Zephyr supports the ``ZEPHYR_BASE`` |
|
environment variable. |
|
|
|
#. Now add any application source files to the 'app' target |
|
library, each on their own line, like so: |
|
|
|
.. code-block:: cmake |
|
|
|
target_sources(app PRIVATE src/main.c) |
|
|
|
Below is a simple example :file:`CMakeList.txt`: |
|
|
|
.. code-block:: cmake |
|
|
|
set(BOARD qemu_x86) |
|
|
|
find_package(Zephyr) |
|
project(my_zephyr_app) |
|
|
|
target_sources(app PRIVATE src/main.c) |
|
|
|
The Cmake property ``HEX_FILES_TO_MERGE`` |
|
leverages the application configuration provided by |
|
Kconfig and CMake to let you merge externally built hex files |
|
with the hex file generated when building the Zephyr application. |
|
For example: |
|
|
|
.. code-block:: cmake |
|
|
|
set_property(GLOBAL APPEND PROPERTY HEX_FILES_TO_MERGE |
|
${app_bootloader_hex} |
|
${PROJECT_BINARY_DIR}/${KERNEL_HEX_NAME} |
|
${app_provision_hex}) |
|
|
|
.. _zephyr-app-cmakecache: |
|
|
|
CMakeCache.txt |
|
************** |
|
|
|
CMake uses a CMakeCache.txt file as persistent key/value string |
|
storage used to cache values between runs, including compile and build |
|
options and paths to library dependencies. This cache file is created |
|
when CMake is run in an empty build folder. |
|
|
|
For more details about the CMakeCache.txt file see the official CMake |
|
documentation `runningcmake`_ . |
|
|
|
.. _runningcmake: http://cmake.org/runningcmake/ |
|
|
|
Application Configuration |
|
************************* |
|
|
|
.. _application-configuration-directory: |
|
|
|
Application Configuration Directory |
|
=================================== |
|
|
|
Zephyr will use configuration files from the application's configuration |
|
directory except for files with an absolute path provided by the arguments |
|
described earlier, for example ``CONF_FILE``, ``EXTRA_CONF_FILE``, |
|
``DTC_OVERLAY_FILE``, and ``EXTRA_DTC_OVERLAY_FILE``. |
|
|
|
The application configuration directory is defined by the |
|
``APPLICATION_CONFIG_DIR`` variable. |
|
|
|
``APPLICATION_CONFIG_DIR`` will be set by one of the sources below with the |
|
highest priority listed first. |
|
|
|
1. If ``APPLICATION_CONFIG_DIR`` is specified by the user with |
|
``-DAPPLICATION_CONFIG_DIR=<path>`` or in a CMake file before |
|
``find_package(Zephyr)`` then this folder is used a the application's |
|
configuration directory. |
|
|
|
2. The application's source directory. |
|
|
|
.. _application-kconfig: |
|
|
|
Kconfig Configuration |
|
===================== |
|
|
|
Application configuration options are usually set in :file:`prj.conf` in the |
|
application directory. For example, C++ support could be enabled with this |
|
assignment: |
|
|
|
.. code-block:: cfg |
|
|
|
CONFIG_CPP=y |
|
|
|
Looking at :zephyr:code-sample-category:`existing samples <samples>` is a good way to get |
|
started. |
|
|
|
See :ref:`setting_configuration_values` for detailed documentation on setting |
|
Kconfig configuration values. The :ref:`initial-conf` section on the same page |
|
explains how the initial configuration is derived. See :ref:`kconfig-search` |
|
for a complete list of configuration options. |
|
See :ref:`hardening` for security information related with Kconfig options. |
|
|
|
The other pages in the :ref:`Kconfig section of the manual <kconfig>` are also |
|
worth going through, especially if you planning to add new configuration |
|
options. |
|
|
|
Experimental features |
|
~~~~~~~~~~~~~~~~~~~~~ |
|
|
|
Zephyr is a project under constant development and thus there are features that |
|
are still in early stages of their development cycle. Such features will be |
|
marked ``[EXPERIMENTAL]`` in their Kconfig title. |
|
|
|
The :kconfig:option:`CONFIG_WARN_EXPERIMENTAL` setting can be used to enable warnings |
|
at CMake configure time if any experimental feature is enabled. |
|
|
|
.. code-block:: cfg |
|
|
|
CONFIG_WARN_EXPERIMENTAL=y |
|
|
|
For example, if option ``CONFIG_FOO`` is experimental, then enabling it and |
|
:kconfig:option:`CONFIG_WARN_EXPERIMENTAL` will print the following warning at |
|
CMake configure time when you build an application: |
|
|
|
.. code-block:: none |
|
|
|
warning: Experimental symbol FOO is enabled. |
|
|
|
Devicetree Overlays |
|
=================== |
|
|
|
See :ref:`set-devicetree-overlays`. |
|
|
|
.. _application-file-suffixes: |
|
|
|
File Suffixes |
|
============= |
|
|
|
Zephyr applications might want to have a single code base with multiple configurations for |
|
different build/product variants which would necessitate different Kconfig options and devicetree |
|
configuration. In order to better configure this, Zephyr provides a :makevar:`FILE_SUFFIX` option |
|
when configuring applications that can be automatically appended to filenames. This is applied to |
|
Kconfig fragments and board overlays but with a fallback so that if such files do not exist, the |
|
files without these suffixes will be used instead. |
|
|
|
Given the following example project layout: |
|
|
|
.. code-block:: none |
|
|
|
<app> |
|
├── CMakeLists.txt |
|
├── prj.conf |
|
├── prj_mouse.conf |
|
├── boards |
|
│ ├── native_sim.overlay |
|
│ └── qemu_cortex_m3_mouse.overlay |
|
└── src |
|
└── main.c |
|
|
|
* If this is built normally without ``FILE_SUFFIX`` being defined for ``native_sim`` then |
|
``prj.conf`` and ``boards/native_sim.overlay`` will be used. |
|
|
|
* If this is build normally without ``FILE_SUFFIX`` being defined for ``qemu_cortex_m3`` then |
|
``prj.conf`` will be used, no application devicetree overlay will be used. |
|
|
|
* If this is built with ``FILE_SUFFIX`` set to ``mouse`` for ``native_sim`` then |
|
``prj_mouse.conf`` and ``boards/native_sim.overlay`` will be used (there is no |
|
``native_sim_mouse.overlay`` file so it falls back to ``native_sim.overlay``). |
|
|
|
* If this is build with ``FILE_SUFFIX`` set to ``mouse`` for ``qemu_cortex_m3`` then |
|
``prj_mouse.conf`` will be used and ``boards/qemu_cortex_m3_mouse.overlay`` will be used. |
|
|
|
.. note:: |
|
|
|
When ``CONF_FILE`` is set in the form of ``prj_X.conf`` then the ``X`` will be used as the |
|
build type. If this is combined with ``FILE_SUFFIX`` then the file suffix option will take |
|
priority over the build type. |
|
|
|
Application-Specific Code |
|
************************* |
|
|
|
Application-specific source code files are normally added to the |
|
application's :file:`src` directory. If the application adds a large |
|
number of files the developer can group them into sub-directories |
|
under :file:`src`, to whatever depth is needed. |
|
|
|
Application-specific source code should not use symbol name prefixes that have |
|
been reserved by the kernel for its own use. For more information, see `Naming |
|
Conventions |
|
<https://github.com/zephyrproject-rtos/zephyr/wiki/Naming-Conventions>`_. |
|
|
|
Third-party Library Code |
|
======================== |
|
|
|
It is possible to build library code outside the application's :file:`src` |
|
directory but it is important that both application and library code targets |
|
the same Application Binary Interface (ABI). On most architectures there are |
|
compiler flags that control the ABI targeted, making it important that both |
|
libraries and applications have certain compiler flags in common. It may also |
|
be useful for glue code to have access to Zephyr kernel header files. |
|
|
|
To make it easier to integrate third-party components, the Zephyr |
|
build system has defined CMake functions that give application build |
|
scripts access to the zephyr compiler options. The functions are |
|
documented and defined in :zephyr_file:`cmake/modules/extensions.cmake` |
|
and follow the naming convention ``zephyr_get_<type>_<format>``. |
|
|
|
The following variables will often need to be exported to the |
|
third-party build system. |
|
|
|
* ``CMAKE_C_COMPILER``, ``CMAKE_AR``. |
|
|
|
* ``ARCH`` and ``BOARD``, together with several variables that identify the |
|
Zephyr kernel version. |
|
|
|
:zephyr_file:`samples/application_development/external_lib` is a sample |
|
project that demonstrates some of these features. |
|
|
|
|
|
.. _build_an_application: |
|
|
|
Building an Application |
|
*********************** |
|
|
|
The Zephyr build system compiles and links all components of an application |
|
into a single application image that can be run on simulated hardware or real |
|
hardware. |
|
|
|
Like any other CMake-based system, the build process takes place :ref:`in |
|
two stages <cmake-details>`. First, build files (also known as a buildsystem) |
|
are generated using the ``cmake`` command-line tool while specifying a |
|
generator. This generator determines the native build tool the buildsystem |
|
will use in the second stage. |
|
The second stage runs the native build tool to actually build the |
|
source files and generate an image. To learn more about these concepts refer to |
|
the `CMake introduction`_ in the official CMake documentation. |
|
|
|
Although the default build tool in Zephyr is :std:ref:`west <west>`, Zephyr's |
|
meta-tool, which invokes ``cmake`` and the underlying build tool (``ninja`` or |
|
``make``) behind the scenes, you can also choose to invoke ``cmake`` directly if |
|
you prefer. On Linux and macOS you can choose between the ``make`` and |
|
``ninja`` |
|
generators (i.e. build tools), whereas on Windows you need to use ``ninja``, |
|
since ``make`` is not supported on this platform. |
|
For simplicity we will use ``ninja`` throughout this guide, and if you |
|
choose to use ``west build`` to build your application know that it will |
|
default to ``ninja`` under the hood. |
|
|
|
As an example, let's build the Hello World sample for the ``reel_board``: |
|
|
|
.. zephyr-app-commands:: |
|
:tool: all |
|
:zephyr-app: samples/hello_world |
|
:board: reel_board |
|
:goals: build |
|
|
|
On Linux and macOS, you can also build with ``make`` instead of ``ninja``: |
|
|
|
Using west: |
|
|
|
- to use ``make`` just once, add ``-- -G"Unix Makefiles"`` to the west build |
|
command line; see the :ref:`west build <west-building-generator>` |
|
documentation for an example. |
|
- to use ``make`` by default from now on, run ``west config build.generator |
|
"Unix Makefiles"``. |
|
|
|
Using CMake directly: |
|
|
|
.. zephyr-app-commands:: |
|
:tool: cmake |
|
:zephyr-app: samples/hello_world |
|
:generator: make |
|
:host-os: unix |
|
:board: reel_board |
|
:goals: build |
|
|
|
|
|
Basics |
|
====== |
|
|
|
#. Navigate to the application directory :file:`<app>`. |
|
#. Enter the following commands to build the application's :file:`zephyr.elf` |
|
image for the board specified in the command-line parameters: |
|
|
|
.. zephyr-app-commands:: |
|
:tool: all |
|
:cd-into: |
|
:board: <board> |
|
:goals: build |
|
|
|
If desired, you can build the application using the configuration settings |
|
specified in an alternate :file:`.conf` file using the :code:`CONF_FILE` |
|
parameter. These settings will override the settings in the application's |
|
:file:`.config` file or its default :file:`.conf` file. For example: |
|
|
|
.. zephyr-app-commands:: |
|
:tool: all |
|
:cd-into: |
|
:board: <board> |
|
:gen-args: -DCONF_FILE=prj.alternate.conf |
|
:goals: build |
|
:compact: |
|
|
|
As described in the previous section, you can instead choose to permanently |
|
set the board and configuration settings by either exporting :makevar:`BOARD` |
|
and :makevar:`CONF_FILE` environment variables or by setting their values |
|
in your :file:`CMakeLists.txt` using ``set()`` statements. |
|
Additionally, ``west`` allows you to :ref:`set a default board |
|
<west-building-config>`. |
|
|
|
.. _build-directory-contents: |
|
|
|
Build Directory Contents |
|
======================== |
|
|
|
When using the Ninja generator a build directory looks like this: |
|
|
|
.. code-block:: none |
|
|
|
<app>/build |
|
├── build.ninja |
|
├── CMakeCache.txt |
|
├── CMakeFiles |
|
├── cmake_install.cmake |
|
├── rules.ninja |
|
└── zephyr |
|
|
|
The most notable files in the build directory are: |
|
|
|
* :file:`build.ninja`, which can be invoked to build the application. |
|
|
|
* A :file:`zephyr` directory, which is the working directory of the |
|
generated build system, and where most generated files are created and |
|
stored. |
|
|
|
After running ``ninja``, the following build output files will be written to |
|
the :file:`zephyr` sub-directory of the build directory. (This is **not the |
|
Zephyr base directory**, which contains the Zephyr source code etc. and is |
|
described above.) |
|
|
|
* :file:`.config`, which contains the configuration settings |
|
used to build the application. |
|
|
|
.. note:: |
|
|
|
The previous version of :file:`.config` is saved to :file:`.config.old` |
|
whenever the configuration is updated. This is for convenience, as |
|
comparing the old and new versions can be handy. |
|
|
|
* Various object files (:file:`.o` files and :file:`.a` files) containing |
|
compiled kernel and application code. |
|
|
|
* :file:`zephyr.elf`, which contains the final combined application and |
|
kernel binary. Other binary output formats, such as :file:`.hex` and |
|
:file:`.bin`, are also supported. |
|
|
|
.. _application_rebuild: |
|
|
|
Rebuilding an Application |
|
========================= |
|
|
|
Application development is usually fastest when changes are continually tested. |
|
Frequently rebuilding your application makes debugging less painful |
|
as the application becomes more complex. It's usually a good idea to |
|
rebuild and test after any major changes to the application's source files, |
|
CMakeLists.txt files, or configuration settings. |
|
|
|
.. important:: |
|
|
|
The Zephyr build system rebuilds only the parts of the application image |
|
potentially affected by the changes. Consequently, rebuilding an application |
|
is often significantly faster than building it the first time. |
|
|
|
Sometimes the build system doesn't rebuild the application correctly |
|
because it fails to recompile one or more necessary files. You can force |
|
the build system to rebuild the entire application from scratch with the |
|
following procedure: |
|
|
|
#. Open a terminal console on your host computer, and navigate to the |
|
build directory :file:`<app>/build`. |
|
|
|
#. Enter one of the following commands, depending on whether you want to use |
|
``west`` or ``cmake`` directly to delete the application's generated |
|
files, except for the :file:`.config` file that contains the |
|
application's current configuration information. |
|
|
|
.. code-block:: console |
|
|
|
west build -t clean |
|
|
|
or |
|
|
|
.. code-block:: console |
|
|
|
ninja clean |
|
|
|
Alternatively, enter one of the following commands to delete *all* |
|
generated files, including the :file:`.config` files that contain |
|
the application's current configuration information for those board |
|
types. |
|
|
|
.. code-block:: console |
|
|
|
west build -t pristine |
|
|
|
or |
|
|
|
.. code-block:: console |
|
|
|
ninja pristine |
|
|
|
If you use west, you can take advantage of its capability to automatically |
|
:ref:`make the build folder pristine <west-building-config>` whenever it is |
|
required. |
|
|
|
#. Rebuild the application normally following the steps specified |
|
in :ref:`build_an_application` above. |
|
|
|
.. _application_board_version: |
|
|
|
Building for a board revision |
|
============================= |
|
|
|
The Zephyr build system has support for specifying multiple hardware revisions |
|
of a single board with small variations. Using revisions allows the board |
|
support files to make minor adjustments to a board configuration without |
|
duplicating all the files described in :ref:`create-your-board-directory` for |
|
each revision. |
|
|
|
To build for a particular revision, use ``<board>@<revision>`` instead of plain |
|
``<board>``. For example: |
|
|
|
.. zephyr-app-commands:: |
|
:tool: all |
|
:cd-into: |
|
:board: <board>@<revision> |
|
:goals: build |
|
:compact: |
|
|
|
Check your board's documentation for details on whether it has multiple |
|
revisions, and what revisions are supported. |
|
|
|
When targeting a board revision, the active revision will be printed at CMake |
|
configure time, like this: |
|
|
|
.. code-block:: console |
|
|
|
-- Board: plank, Revision: 1.5.0 |
|
|
|
.. _application_run: |
|
|
|
Run an Application |
|
****************** |
|
|
|
An application image can be run on a real board or emulated hardware. |
|
|
|
.. _application_run_board: |
|
|
|
Running on a Board |
|
================== |
|
|
|
Most boards supported by Zephyr let you flash a compiled binary using |
|
the ``flash`` target to copy the binary to the board and run it. |
|
Follow these instructions to flash and run an application on real |
|
hardware: |
|
|
|
#. Build your application, as described in :ref:`build_an_application`. |
|
|
|
#. Make sure your board is attached to your host computer. Usually, you'll do |
|
this via USB. |
|
|
|
#. Run one of these console commands from the build directory, |
|
:file:`<app>/build`, to flash the compiled Zephyr image and run it on |
|
your board: |
|
|
|
.. code-block:: console |
|
|
|
west flash |
|
|
|
or |
|
|
|
.. code-block:: console |
|
|
|
ninja flash |
|
|
|
The Zephyr build system integrates with the board support files to |
|
use hardware-specific tools to flash the Zephyr binary to your |
|
hardware, then run it. |
|
|
|
Each time you run the flash command, your application is rebuilt and flashed |
|
again. |
|
|
|
In cases where board support is incomplete, flashing via the Zephyr build |
|
system may not be supported. If you receive an error message about flash |
|
support being unavailable, consult :ref:`your board's documentation <boards>` |
|
for additional information on how to flash your board. |
|
|
|
.. note:: When developing on Linux, it's common to need to install |
|
board-specific udev rules to enable USB device access to |
|
your board as a non-root user. If flashing fails, |
|
consult your board's documentation to see if this is |
|
necessary. |
|
|
|
.. _application_run_qemu: |
|
|
|
Running in an Emulator |
|
====================== |
|
|
|
Zephyr has built-in emulator support for QEMU. |
|
It allows you to run and test an application virtually, before |
|
(or in lieu of) loading and running it on actual target hardware. |
|
|
|
Check out :ref:`beyond-GSG` for additional steps needed on Windows. |
|
|
|
Follow these instructions to run an application via QEMU: |
|
|
|
#. Build your application for one of the QEMU boards, as described in |
|
:ref:`build_an_application`. |
|
|
|
For example, you could set ``BOARD`` to: |
|
|
|
- ``qemu_x86`` to emulate running on an x86-based board |
|
- ``qemu_cortex_m3`` to emulate running on an ARM Cortex M3-based board |
|
|
|
#. Run one of these console commands from the build directory, |
|
:file:`<app>/build`, to run the Zephyr binary in QEMU: |
|
|
|
.. code-block:: console |
|
|
|
west build -t run |
|
|
|
or |
|
|
|
.. code-block:: console |
|
|
|
ninja run |
|
|
|
#. Press :kbd:`Ctrl A, X` to stop the application from running |
|
in QEMU. |
|
|
|
The application stops running and the terminal console prompt |
|
redisplays. |
|
|
|
Each time you execute the run command, your application is rebuilt and run |
|
again. |
|
|
|
|
|
.. note:: |
|
|
|
If the (Linux only) :ref:`Zephyr SDK <toolchain_zephyr_sdk>` is installed, the ``run`` |
|
target will use the SDK's QEMU binary by default. To use another version of |
|
QEMU, :ref:`set the environment variable <env_vars>` ``QEMU_BIN_PATH`` |
|
to the path of the QEMU binary you want to use instead. |
|
|
|
.. note:: |
|
|
|
You can choose a specific emulator by appending ``_<emulator>`` to your |
|
target name, for example ``west build -t run_qemu`` or ``ninja run_qemu`` |
|
for QEMU. |
|
|
|
.. _custom_board_definition: |
|
|
|
Custom Board, Devicetree and SOC Definitions |
|
******************************************** |
|
|
|
In cases where the board or platform you are developing for is not yet |
|
supported by Zephyr, you can add board, Devicetree and SOC definitions |
|
to your application without having to add them to the Zephyr tree. |
|
|
|
The structure needed to support out-of-tree board and SOC development |
|
is similar to how boards and SOCs are maintained in the Zephyr tree. By using |
|
this structure, it will be much easier to upstream your platform related work into |
|
the Zephyr tree after your initial development is done. |
|
|
|
Add the custom board to your application or a dedicated repository using the |
|
following structure: |
|
|
|
.. code-block:: console |
|
|
|
boards/ |
|
soc/ |
|
CMakeLists.txt |
|
prj.conf |
|
README.rst |
|
src/ |
|
|
|
where the ``boards`` directory hosts the board you are building for: |
|
|
|
.. code-block:: console |
|
|
|
. |
|
├── boards |
|
│ └── vendor |
|
│ └── my_custom_board |
|
│ ├── doc |
|
│ │ └── img |
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│ └── support |
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└── src |
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|
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and the ``soc`` directory hosts any SOC code. You can also have boards that are |
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supported by a SOC that is available in the Zephyr tree. |
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|
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Boards |
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====== |
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|
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Use the vendor name as the folder name (which must match the vendor prefix in |
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:zephyr_file:`dts/bindings/vendor-prefixes.txt` if submitting upstream to Zephyr, or be |
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``others`` if it is not a vendor board) under ``boards`` for ``my_custom_board``. |
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Documentation (under ``doc/``) and support files (under ``support/``) are optional, but |
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will be needed when submitting to Zephyr. |
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|
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The contents of ``my_custom_board`` should follow the same guidelines for any |
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Zephyr board, and provide the following files:: |
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my_custom_board_defconfig |
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my_custom_board.dts |
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my_custom_board.yaml |
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board.cmake |
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board.h |
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CMakeLists.txt |
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doc/ |
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Kconfig.my_custom_board |
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Kconfig.defconfig |
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support/ |
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Once the board structure is in place, you can build your application |
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targeting this board by specifying the location of your custom board |
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information with the ``-DBOARD_ROOT`` parameter to the CMake |
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build system: |
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|
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.. zephyr-app-commands:: |
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:tool: all |
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:board: <board name> |
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:gen-args: -DBOARD_ROOT=<path to boards> |
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:goals: build |
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:compact: |
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|
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This will use your custom board configuration and will generate the |
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Zephyr binary into your application directory. |
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|
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You can also define the ``BOARD_ROOT`` variable in the application |
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:file:`CMakeLists.txt` file. Make sure to do so **before** pulling in the Zephyr |
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boilerplate with ``find_package(Zephyr ...)``. |
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|
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.. note:: |
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|
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When specifying ``BOARD_ROOT`` in a CMakeLists.txt, then an absolute path must |
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be provided, for example ``list(APPEND BOARD_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/<extra-board-root>)``. |
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When using ``-DBOARD_ROOT=<board-root>`` both absolute and relative paths can |
|
be used. Relative paths are treated relatively to the application directory. |
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|
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SOC Definitions |
|
=============== |
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|
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Similar to board support, the structure is similar to how SOCs are maintained in |
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the Zephyr tree, for example: |
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.. code-block:: none |
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|
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soc |
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└── st |
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└── stm32 |
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├── common |
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└── stm32l0x |
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The file :zephyr_file:`soc/Kconfig` will create the top-level |
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``SoC/CPU/Configuration Selection`` menu in Kconfig. |
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Out of tree SoC definitions can be added to this menu using the ``SOC_ROOT`` |
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CMake variable. This variable contains a semicolon-separated list of directories |
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which contain SoC support files. |
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|
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Following the structure above, the following files can be added to load |
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more SoCs into the menu. |
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|
|
.. code-block:: none |
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|
|
soc |
|
└── st |
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└── stm32 |
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└── stm32l0x |
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├── Kconfig |
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├── Kconfig.soc |
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└── Kconfig.defconfig |
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|
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The Kconfig files above may describe the SoC or load additional SoC Kconfig files. |
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|
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An example of loading ``stm31l0`` specific Kconfig files in this structure: |
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|
.. code-block:: none |
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|
|
soc |
|
└── st |
|
└── stm32 |
|
├── Kconfig.soc |
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└── stm32l0x |
|
└── Kconfig.soc |
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|
|
can be done with the following content in ``st/stm32/Kconfig.soc``: |
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|
.. code-block:: kconfig |
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|
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rsource "*/Kconfig.soc" |
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|
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Once the SOC structure is in place, you can build your application |
|
targeting this platform by specifying the location of your custom platform |
|
information with the ``-DSOC_ROOT`` parameter to the CMake |
|
build system: |
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|
|
.. zephyr-app-commands:: |
|
:tool: all |
|
:board: <board name> |
|
:gen-args: -DSOC_ROOT=<path to soc> -DBOARD_ROOT=<path to boards> |
|
:goals: build |
|
:compact: |
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|
|
This will use your custom platform configurations and will generate the |
|
Zephyr binary into your application directory. |
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|
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See :ref:`modules_build_settings` for information on setting SOC_ROOT in a module's |
|
:file:`zephyr/module.yml` file. |
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|
|
Or you can define the ``SOC_ROOT`` variable in the application |
|
:file:`CMakeLists.txt` file. Make sure to do so **before** pulling in the |
|
Zephyr boilerplate with ``find_package(Zephyr ...)``. |
|
|
|
.. note:: |
|
|
|
When specifying ``SOC_ROOT`` in a CMakeLists.txt, then an absolute path must |
|
be provided, for example ``list(APPEND SOC_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/<extra-soc-root>``. |
|
When using ``-DSOC_ROOT=<soc-root>`` both absolute and relative paths can be |
|
used. Relative paths are treated relatively to the application directory. |
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|
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.. _dts_root: |
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|
|
Devicetree Definitions |
|
====================== |
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|
|
Devicetree directory trees are found in ``APPLICATION_SOURCE_DIR``, |
|
``BOARD_DIR``, and ``ZEPHYR_BASE``, but additional trees, or DTS_ROOTs, |
|
can be added by creating this directory tree:: |
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|
|
include/ |
|
dts/common/ |
|
dts/arm/ |
|
dts/ |
|
dts/bindings/ |
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|
|
Where 'arm' is changed to the appropriate architecture. Each directory |
|
is optional. The binding directory contains bindings and the other |
|
directories contain files that can be included from DT sources. |
|
|
|
Once the directory structure is in place, you can use it by specifying |
|
its location through the ``DTS_ROOT`` CMake Cache variable: |
|
|
|
.. zephyr-app-commands:: |
|
:tool: all |
|
:board: <board name> |
|
:gen-args: -DDTS_ROOT=<path to dts root> |
|
:goals: build |
|
:compact: |
|
|
|
You can also define the variable in the application :file:`CMakeLists.txt` |
|
file. Make sure to do so **before** pulling in the Zephyr boilerplate with |
|
``find_package(Zephyr ...)``. |
|
|
|
.. note:: |
|
|
|
When specifying ``DTS_ROOT`` in a CMakeLists.txt, then an absolute path must |
|
be provided, for example ``list(APPEND DTS_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/<extra-dts-root>``. |
|
When using ``-DDTS_ROOT=<dts-root>`` both absolute and relative paths can be |
|
used. Relative paths are treated relatively to the application directory. |
|
|
|
Devicetree source are passed through the C preprocessor, so you can |
|
include files that can be located in a ``DTS_ROOT`` directory. By |
|
convention devicetree include files have a ``.dtsi`` extension. |
|
|
|
You can also use the preprocessor to control the content of a devicetree |
|
file, by specifying directives through the ``DTS_EXTRA_CPPFLAGS`` CMake |
|
Cache variable: |
|
|
|
.. zephyr-app-commands:: |
|
:tool: all |
|
:board: <board name> |
|
:gen-args: -DDTS_EXTRA_CPPFLAGS=-DTEST_ENABLE_FEATURE |
|
:goals: build |
|
:compact: |
|
|
|
.. _CMake: https://www.cmake.org |
|
.. _CMake introduction: https://cmake.org/cmake/help/latest/manual/cmake.1.html#description |
|
.. _CMake list: https://cmake.org/cmake/help/latest/manual/cmake-language.7.html#lists |
|
.. _example-application: https://github.com/zephyrproject-rtos/example-application
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