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160 lines
4.3 KiB
160 lines
4.3 KiB
#if !defined(__OBJECT_H) |
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#define __OBJECT_H |
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#include <atomic> |
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/// Reference counted object base class |
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class Object { |
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public: |
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/// Default constructor |
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Object() { } |
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/// Copy constructor |
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Object(const Object &) : m_refCount(0) {} |
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/// Return the current reference count |
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int getRefCount() const { return m_refCount; }; |
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/// Increase the object's reference count by one |
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void incRef() const { ++m_refCount; } |
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/** \brief Decrease the reference count of |
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* the object and possibly deallocate it. |
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* |
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* The object will automatically be deallocated once |
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* the reference count reaches zero. |
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*/ |
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void decRef(bool dealloc = true) const { |
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--m_refCount; |
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if (m_refCount == 0 && dealloc) |
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delete this; |
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else if (m_refCount < 0) |
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throw std::runtime_error("Internal error: reference count < 0!"); |
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} |
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virtual std::string toString() const = 0; |
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protected: |
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/** \brief Virtual protected deconstructor. |
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* (Will only be called by \ref ref) |
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*/ |
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virtual ~Object() { } |
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private: |
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mutable std::atomic<int> m_refCount { 0 }; |
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}; |
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/** |
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* \brief Reference counting helper |
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* |
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* The \a ref refeference template is a simple wrapper to store a |
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* pointer to an object. It takes care of increasing and decreasing |
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* the reference count of the object. When the last reference goes |
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* out of scope, the associated object will be deallocated. |
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* |
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* \ingroup libcore |
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*/ |
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template <typename T> class ref { |
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public: |
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/// Create a nullptr reference |
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ref() : m_ptr(nullptr) { std::cout << "Created empty ref" << std::endl; } |
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/// Construct a reference from a pointer |
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ref(T *ptr) : m_ptr(ptr) { |
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std::cout << "Initialized ref from pointer " << ptr<< std::endl; |
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if (m_ptr) ((Object *) m_ptr)->incRef(); |
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} |
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/// Copy constructor |
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ref(const ref &r) : m_ptr(r.m_ptr) { |
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std::cout << "Initialized ref from ref " << r.m_ptr << std::endl; |
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if (m_ptr) |
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((Object *) m_ptr)->incRef(); |
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} |
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/// Move constructor |
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ref(ref &&r) : m_ptr(r.m_ptr) { |
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std::cout << "Initialized ref with move from ref " << r.m_ptr << std::endl; |
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r.m_ptr = nullptr; |
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} |
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/// Destroy this reference |
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~ref() { |
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std::cout << "Destructing ref " << m_ptr << std::endl; |
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if (m_ptr) |
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((Object *) m_ptr)->decRef(); |
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} |
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/// Move another reference into the current one |
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ref& operator=(ref&& r) { |
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std::cout << "Move-assigning ref " << r.m_ptr << std::endl; |
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if (*this == r) |
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return *this; |
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if (m_ptr) |
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((Object *) m_ptr)->decRef(); |
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m_ptr = r.m_ptr; |
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r.m_ptr = nullptr; |
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return *this; |
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} |
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/// Overwrite this reference with another reference |
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ref& operator=(const ref& r) { |
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std::cout << "Assigning ref " << r.m_ptr << std::endl; |
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if (m_ptr == r.m_ptr) |
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return *this; |
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if (m_ptr) |
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((Object *) m_ptr)->decRef(); |
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m_ptr = r.m_ptr; |
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if (m_ptr) |
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((Object *) m_ptr)->incRef(); |
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return *this; |
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} |
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/// Overwrite this reference with a pointer to another object |
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ref& operator=(T *ptr) { |
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std::cout << "Assigning ptr " << ptr << " to ref" << std::endl; |
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if (m_ptr == ptr) |
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return *this; |
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if (m_ptr) |
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((Object *) m_ptr)->decRef(); |
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m_ptr = ptr; |
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if (m_ptr) |
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((Object *) m_ptr)->incRef(); |
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return *this; |
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} |
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/// Compare this reference with another reference |
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bool operator==(const ref &r) const { return m_ptr == r.m_ptr; } |
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/// Compare this reference with another reference |
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bool operator!=(const ref &r) const { return m_ptr != r.m_ptr; } |
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/// Compare this reference with a pointer |
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bool operator==(const T* ptr) const { return m_ptr == ptr; } |
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/// Compare this reference with a pointer |
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bool operator!=(const T* ptr) const { return m_ptr != ptr; } |
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/// Access the object referenced by this reference |
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T* operator->() { return m_ptr; } |
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/// Access the object referenced by this reference |
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const T* operator->() const { return m_ptr; } |
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/// Return a C++ reference to the referenced object |
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T& operator*() { return *m_ptr; } |
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/// Return a const C++ reference to the referenced object |
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const T& operator*() const { return *m_ptr; } |
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/// Return a pointer to the referenced object |
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operator T* () { return m_ptr; } |
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/// Return a const pointer to the referenced object |
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T* get() { return m_ptr; } |
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/// Return a pointer to the referenced object |
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const T* get() const { return m_ptr; } |
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private: |
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T *m_ptr; |
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}; |
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#endif /* __OBJECT_H */
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