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697 lines
16 KiB

#include <stdint.h>
#define REG_DLY 0xffff
#define REGLIST_TAIL 0xffff
static const DRAM_ATTR uint16_t sensor_default_regs[][2] = {
{0x0022, 0x00}, // RESET
{0x0026, 0x77}, // 24MHz MCLK, 72MHz PCLK
{0x002A, 0x44}, // Modified by Wilson
{0x002B, 0x02},
{0x002C, 0x00}, // Turn off DCC
{0x0025, 0x00}, // PLL on
{0x0020, 0x08},
{0x0027, 0x40}, // FPGA 24 data format
{0x0028, 0xC0}, //
{0x0004, 0x10}, //
{0x0006, 0x00}, // Modified by Brandon. No Flip
{0x0012, 0x0F},
{0x0044, 0x04},
{0x004A, 0x2A},
{0x004B, 0x72},
{0x004E, 0x30},
{0x0070, 0x2A},
{0x0071, 0x57},
{0x0072, 0x55},
{0x0073, 0x30},
{0x0077, 0x04},
{0x0080, 0xC2},
{0x0082, 0xA2},
{0x0083, 0xF0},
{0x0085, 0x11}, // Set ADC power to 100% and Increase Comparator power and reduce ADC swing range(4/19, K.Kim)
{0x0086, 0x22},
{0x0087, 0x08},
{0x0088, 0x6e}, // Temperature config 0x80[7:5]:76C, Minimize CTIA & PGA power and set VCMI to 200mV(4/19, K.Kim)
{0x0089, 0x2A},
{0x008A, 0x2F}, // Set BLC power to 50%(4/19, K.Kim)
{0x008D, 0x20},
{0x008f, 0x77},
{0x0090, 0x01},
{0x0091, 0x02},
{0x0092, 0x03},
{0x0093, 0x04},
{0x0094, 0x14},
{0x0095, 0x09},
{0x0096, 0x0A},
{0x0097, 0x0B},
{0x0098, 0x0C},
{0x0099, 0x04},
{0x009A, 0x14},
{0x009B, 0x34},
{0x00A0, 0x00},
{0x00A1, 0x00},
{0x0B3B, 0x0B},
{0x0040, 0x0A}, // BLC Phase1
{0x0053, 0x0A}, // BLC Phase2
{0x0120, 0x36}, // 36:50Hz, 37:60Hz
{0x0121, 0x80},
{0x0122, 0xEB}, // 122[3] is temperature_control_bit2
{0x0123, 0xCC}, // 123[3:0]maskTH
{0x0124, 0xDE},
{0x0125, 0xDF},
{0x0126, 0x70},
{0x0128, 0x1F},
{0x0129, 0x8F},
{0x0132, 0xF8},
{0x011F, 0x08}, // BPC COLD PIXEL ENABLE if 11F[0] = 1 then on else 0 off
{0x0144, 0x04}, // Hot pixel ratio
{0x0145, 0x00}, // Hot pixel ratio alpha
{0x0146, 0x20}, // Vertical Line TH
{0x0147, 0x20}, // Vertical Line TH alpha
{0x0148, 0x14}, // HD_2line_BPC_TH
{0x0149, 0x14}, // HD_2line_BPC_TH alpha
{0x0156, 0x0C}, // BPC RATIO FOR COLD PIXEL
{0x0157, 0x0C}, // BPC RATIO FOR COLD PIXEL
{0x0158, 0x0A}, // 2 LINE BPC RATIO
{0x0159, 0x0A}, // 2 LINE BPC RATIO
{0x015A, 0x03}, // BPC RATIO FOR COLD PIXEL
{0x015B, 0x40}, // Corner TH
{0x015C, 0x21}, // Corner TH alpha
{0x015E, 0x0F}, // Debug_mode
{0x0168, 0xC8}, // BPC T1
{0x0169, 0xC8}, // BPC T1 ALPHA
{0x016A, 0x96}, // BPC T2
{0x016B, 0x96}, // BPC T2 ALPHA
{0x016C, 0x64}, // BPC T3
{0x016D, 0x64}, // BPC T3 ALPHA
{0x016E, 0x32}, // BPC T4
{0x016F, 0x32}, // BPC T4 ALPHA
{0x01EF, 0xF1}, // BPC Control Byte
{0x0131, 0x44}, //[6] DS_EN, [5] VOFF, [4] EDGEON, [3] SBPI_MODE, [2] RAW_SAHRPNESS_EN, [1]G1G2B_EN
{0x014C, 0x60}, // VSUB
{0x014D, 0x24}, // VSUB ALPHA0
{0x015D, 0x90}, //[7] TG_en// [6:0]:min Tgain
{0x01D8, 0x40}, // NOISE TH
{0x01D9, 0x20}, // NL_V1
{0x01DA, 0x23}, // NL_V2
{0x0150, 0x05}, // NL_INC1
{0x0155, 0x07}, // NL_INC2
{0x0178, 0x10}, // EVDIV
{0x017A, 0x10}, // EVDIVD
{0x01BA, 0x10}, // EVSUB
{0x0176, 0x00}, // EDGE2W
{0x0179, 0x10}, // EVDIV ALPHA0
{0x017B, 0x10}, // EVDIVD ALPHA0
{0x01BB, 0x10}, // EVSUB ALPHA0
{0x0177, 0x00}, // EDGE2W ALPHA0
{0x01E7, 0x20}, // TLTH1
{0x01E8, 0x30}, // TLTH2
{0x01E9, 0x50}, // TLTH3
{0x01E4, 0x18}, // BD STRENGTH
{0x01E5, 0x20}, // BD STRENGTH ALPHA0
{0x01E6, 0x04}, // BD STRENGTH OUTDOOR
{0x0210, 0x21}, // STD
{0x0211, 0x0A}, // STD ALPHA0
{0x0212, 0x21}, // STD OUTDOOR
{0x01DB, 0x04}, // G1G2 STRENGTH
{0x01DC, 0x14}, // SBPI_OFFSET
{0x0151, 0x08},
{0x01F2, 0x18},
{0x01F8, 0x3C},
{0x01FE, 0x24},
{0x0213, 0x03}, // BPC_Control_BYTE_2 // BPC_line_edge_th 3rd bpc
{0x0214, 0x03}, // BPC_Control_BYTE_3 // 3rd bpc strength[4:0] , [7:5] is for 2line bpc temp_control_bit
{0x0215, 0x10}, // BPC_Control_BYTE_4 // 1st bpc strength[4:0]
{0x0216, 0x08}, // BPC_Control_BYTE_5 // 1st br pulse strength[4:0]
{0x0217, 0x05}, // BPC_Control_BYTE_6 // 1st gbgr pulse strengh[4:0]
{0x0218, 0xB8},
{0x0219, 0x01},
{0x021A, 0xB8},
{0x021B, 0x01},
{0x021C, 0xB8},
{0x021D, 0x01},
{0x021E, 0xB8},
{0x021F, 0x01},
{0x0220, 0xF1},
{0x0221, 0x5D},
{0x0222, 0x0A},
{0x0223, 0x80},
{0x0224, 0x50},
{0x0225, 0x09},
{0x0226, 0x80},
{0x022A, 0x56},
{0x022B, 0x13},
{0x022C, 0x80},
{0x022D, 0x11},
{0x022E, 0x08},
{0x022F, 0x11},
{0x0230, 0x08},
{0x0233, 0x11},
{0x0234, 0x08},
{0x0235, 0x88},
{0x0236, 0x02},
{0x0237, 0x88},
{0x0238, 0x02},
{0x023B, 0x88},
{0x023C, 0x02},
{0x023D, 0x68},
{0x023E, 0x01},
{0x023F, 0x68},
{0x0240, 0x01},
{0x0243, 0x68},
{0x0244, 0x01},
{0x0251, 0x0F},
{0x0252, 0x00},
{0x0260, 0x00},
{0x0261, 0x4A},
{0x0262, 0x2C},
{0x0263, 0x68},
{0x0264, 0x40},
{0x0265, 0x2C},
{0x0266, 0x6A},
{0x026A, 0x40},
{0x026B, 0x30},
{0x026C, 0x66},
{0x0278, 0x98},
{0x0279, 0x20},
{0x027A, 0x80},
{0x027B, 0x73},
{0x027C, 0x08},
{0x027D, 0x80},
{0x0280, 0x0D},
{0x0282, 0x1A},
{0x0284, 0x30},
{0x0286, 0x53},
{0x0288, 0x62},
{0x028a, 0x6E},
{0x028c, 0x7A},
{0x028e, 0x83},
{0x0290, 0x8B},
{0x0292, 0x92},
{0x0294, 0x9D},
{0x0296, 0xA8},
{0x0298, 0xBC},
{0x029a, 0xCF},
{0x029c, 0xE2},
{0x029e, 0x2A},
{0x02A0, 0x02},
{0x02C0, 0x7D}, // CCM N
{0x02C1, 0x01},
{0x02C2, 0x7C},
{0x02C3, 0x04},
{0x02C4, 0x01},
{0x02C5, 0x04},
{0x02C6, 0x3E},
{0x02C7, 0x04},
{0x02C8, 0x90},
{0x02C9, 0x01},
{0x02CA, 0x52},
{0x02CB, 0x04},
{0x02CC, 0x04},
{0x02CD, 0x04},
{0x02CE, 0xA9},
{0x02CF, 0x04},
{0x02D0, 0xAD},
{0x02D1, 0x01},
{0x0302, 0x00},
{0x0303, 0x00},
{0x0304, 0x00},
{0x02e0, 0x04}, // CCM by Alpha
{0x02F0, 0x4E}, // CCM A
{0x02F1, 0x04},
{0x02F2, 0xB1},
{0x02F3, 0x00},
{0x02F4, 0x63},
{0x02F5, 0x04},
{0x02F6, 0x28},
{0x02F7, 0x04},
{0x02F8, 0x29},
{0x02F9, 0x04},
{0x02FA, 0x51},
{0x02FB, 0x00},
{0x02FC, 0x64},
{0x02FD, 0x04},
{0x02FE, 0x6B},
{0x02FF, 0x04},
{0x0300, 0xCF},
{0x0301, 0x00},
{0x0305, 0x08},
{0x0306, 0x40},
{0x0307, 0x00},
{0x032D, 0x70},
{0x032E, 0x01},
{0x032F, 0x00},
{0x0330, 0x01},
{0x0331, 0x70},
{0x0332, 0x01},
{0x0333, 0x82}, // AWB channel offset
{0x0334, 0x82},
{0x0335, 0x86},
{0x0340, 0x30}, // AWB
{0x0341, 0x44},
{0x0342, 0x4A},
{0x0343, 0x3C}, // CT1
{0x0344, 0x83}, //
{0x0345, 0x4D}, // CT2
{0x0346, 0x75}, //
{0x0347, 0x56}, // CT3
{0x0348, 0x68}, //
{0x0349, 0x5E}, // CT4
{0x034A, 0x5C}, //
{0x034B, 0x65}, // CT5
{0x034C, 0x52}, //
{0x0350, 0x88},
{0x0352, 0x18},
{0x0354, 0x80},
{0x0355, 0x50},
{0x0356, 0x88},
{0x0357, 0xE0},
{0x0358, 0x00},
{0x035A, 0x00},
{0x035B, 0xAC},
{0x0360, 0x02},
{0x0361, 0x18},
{0x0362, 0x50},
{0x0363, 0x6C},
{0x0364, 0x00},
{0x0365, 0xF0},
{0x0366, 0x08},
{0x036A, 0x10},
{0x036B, 0x18},
{0x036E, 0x10},
{0x0370, 0x10},
{0x0371, 0x18},
{0x0372, 0x0C},
{0x0373, 0x38},
{0x0374, 0x3A},
{0x0375, 0x12},
{0x0376, 0x20},
{0x0380, 0xFF},
{0x0381, 0x44},
{0x0382, 0x34},
{0x038A, 0x80},
{0x038B, 0x0A},
{0x038C, 0xC1},
{0x038E, 0x3C},
{0x038F, 0x09},
{0x0390, 0xE0},
{0x0391, 0x01},
{0x0392, 0x03},
{0x0393, 0x80},
{0x0395, 0x22},
{0x0398, 0x02}, // AE Frame Control
{0x0399, 0xF0},
{0x039A, 0x03},
{0x039B, 0xAC},
{0x039C, 0x04},
{0x039D, 0x68},
{0x039E, 0x05},
{0x039F, 0xE0},
{0x03A0, 0x07},
{0x03A1, 0x58},
{0x03A2, 0x08},
{0x03A3, 0xD0},
{0x03A4, 0x0B},
{0x03A5, 0xC0},
{0x03A6, 0x18},
{0x03A7, 0x1C},
{0x03A8, 0x20},
{0x03A9, 0x24},
{0x03AA, 0x28},
{0x03AB, 0x30},
{0x03AC, 0x24},
{0x03AD, 0x21},
{0x03AE, 0x1C},
{0x03AF, 0x18},
{0x03B0, 0x17},
{0x03B1, 0x13},
{0x03B7, 0x64}, // AEAWB Windowing Step for 7x7
{0x03B8, 0x00},
{0x03B9, 0xB4},
{0x03BA, 0x00},
{0x03bb, 0xff}, // WinWeight 7x7
{0x03bc, 0xff},
{0x03bd, 0xff},
{0x03be, 0xff},
{0x03bf, 0xff},
{0x03c0, 0xff},
{0x03c1, 0x01},
{0x03e0, 0x04},
{0x03e1, 0x11},
{0x03e2, 0x01},
{0x03e3, 0x04},
{0x03e4, 0x10},
{0x03e5, 0x21},
{0x03e6, 0x11},
{0x03e7, 0x00},
{0x03e8, 0x11},
{0x03e9, 0x32},
{0x03ea, 0x12},
{0x03eb, 0x01},
{0x03ec, 0x21},
{0x03ed, 0x33},
{0x03ee, 0x23},
{0x03ef, 0x01},
{0x03f0, 0x11},
{0x03f1, 0x32},
{0x03f2, 0x12},
{0x03f3, 0x01},
{0x03f4, 0x10},
{0x03f5, 0x21},
{0x03f6, 0x11},
{0x03f7, 0x00},
{0x03f8, 0x04},
{0x03f9, 0x11},
{0x03fa, 0x01},
{0x03fb, 0x04},
{0x03DC, 0x47}, // SubWinAE setting, min_dark_cnt=7, exit_dark_cnt=4
{0x03DD, 0x5A}, // AEbl_th=70%
{0x03DE, 0x41}, // enable SubWinAE, bottom 3x5, DM_tol=12.5%
{0x03DF, 0x53}, // limit_ratio=65%
{0x0420, 0x82}, // Digital Gain offset
{0x0421, 0x00},
{0x0422, 0x00},
{0x0423, 0x88},
{0x0430, 0x08}, // ABLC
{0x0431, 0x30},
{0x0432, 0x0c},
{0x0433, 0x04}, // 0A
{0x0435, 0x08}, // 10
{0x0450, 0xFF}, // Alpha
{0x0451, 0xD0},
{0x0452, 0xB8},
{0x0453, 0x88},
{0x0454, 0x00},
{0x0458, 0x80},
{0x0459, 0x03},
{0x045A, 0x00},
{0x045B, 0x50},
{0x045C, 0x00},
{0x045D, 0x90},
{0x0465, 0x02},
{0x0466, 0x14},
{0x047A, 0x00}, // ELOFFNRB
{0x047B, 0x00}, // ELOFFNRY
{0x047C, 0x04},
{0x047D, 0x50},
{0x047E, 0x04},
{0x047F, 0x90},
{0x0480, 0x58},
{0x0481, 0x06},
{0x0482, 0x08}, // Sat outdoor
{0x04B0, 0x50}, // Contrast
{0x04B6, 0x30},
{0x04B9, 0x10},
{0x04B3, 0x00},
{0x04B1, 0x85},
{0x04B4, 0x00},
{0x0540, 0x00}, //
{0x0541, 0xBC}, // 60Hz Flicker
{0x0542, 0x00}, //
{0x0543, 0xE1}, // 50Hz Flicker
{0x0580, 0x04}, // BLUR WEIGHT
{0x0581, 0x0F}, // BLUR WEIGHT ALPHA0
{0x0582, 0x04}, // BLUR WEIGHT OUTDOOR
{0x05A1, 0x0A}, // SHARPNESS STRENGTH
{0x05A2, 0x21}, //[6:4] SHARP_ORE_NEG, [1:0] FIL SELECTION
{0x05A3, 0x84}, //[7]EA_EN, [6] EE_CENTER, [3:0] EDGEDIV
{0x05A4, 0x24}, // SHARP_ORE
{0x05A5, 0xFF}, // ORE_MAX
{0x05A6, 0x00}, // ORE_LOW
{0x05A7, 0x24}, // OUGB_HOT
{0x05A8, 0x24}, // OUGB_COLD
{0x05A9, 0x02}, // EDGE RANGE
{0x05B1, 0x24}, // EDGE SUB
{0x05B2, 0x0C}, //[3] Y_ADJC, [2]CMODE
{0x05B4, 0x1F}, // FIX WEIGHT
{0x05AE, 0x75}, // OAR START
{0x05AF, 0x78}, //[7:5]OAR STEP, [4:0]OAR DECSTR
{0x05B6, 0x00}, // SHARPNESS STRENGTH ALPHA0
{0x05B7, 0x10}, // SHARP_ORE ALPHA0
{0x05BF, 0x20}, // EDGESUB ALPHA0
{0x05C1, 0x06}, // SHARPNESS STRENGTH OUTDOOR
{0x05C2, 0x18}, // SHARP ORE OUTDOOR
{0x05C7, 0x00}, // TFBPI
{0x05CC, 0x04}, // Raw sharpness strength
{0x05CD, 0x00}, // Raw sharpness strength ALPHA0
{0x05CE, 0x03}, // Raw sharpness strength outdoor
{0x05E4, 0x08},
{0x05E5, 0x00},
{0x05E6, 0x07},
{0x05E7, 0x05},
{0x05E8, 0x08},
{0x05E9, 0x00},
{0x05EA, 0xD7},
{0x05EB, 0x02},
{0x0660, 0x00},
{0x0661, 0x16},
{0x0662, 0x07},
{0x0663, 0xf1},
{0x0664, 0x07},
{0x0665, 0xde},
{0x0666, 0x07},
{0x0667, 0xe7},
{0x0668, 0x00},
{0x0669, 0x35},
{0x066a, 0x07},
{0x066b, 0xf9},
{0x066c, 0x07},
{0x066d, 0xb7},
{0x066e, 0x00},
{0x066f, 0x27},
{0x0670, 0x07},
{0x0671, 0xf3},
{0x0672, 0x07},
{0x0673, 0xc5},
{0x0674, 0x07},
{0x0675, 0xee},
{0x0676, 0x00},
{0x0677, 0x16},
{0x0678, 0x01},
{0x0679, 0x80},
{0x067a, 0x00},
{0x067b, 0x85},
{0x067c, 0x07},
{0x067d, 0xe1},
{0x067e, 0x07},
{0x067f, 0xf5},
{0x0680, 0x07},
{0x0681, 0xb9},
{0x0682, 0x00},
{0x0683, 0x31},
{0x0684, 0x07},
{0x0685, 0xe6},
{0x0686, 0x07},
{0x0687, 0xd3},
{0x0688, 0x00},
{0x0689, 0x18},
{0x068a, 0x07},
{0x068b, 0xfa},
{0x068c, 0x07},
{0x068d, 0xd2},
{0x068e, 0x00},
{0x068f, 0x08},
{0x0690, 0x00},
{0x0691, 0x02},
{0xAFD0, 0x03}, // Auto Flicker detection off
{0xAFD3, 0x18},
{0xAFD4, 0x04},
{0xAFD5, 0xB8}, // auto flicker samp time 3188
{0xAFD6, 0x02},
{0xAFD7, 0x44},
{0xAFD8, 0x02},
// QVGA
{0x0006, 0x00},
{0x000D, 0x01},
{0x000E, 0x11},
{0x0122, 0xFB},
{0x0125, 0xFF},
{0x0126, 0x70},
{0x05E0, 0XBE},
{0x05E1, 0x00},
{0x05E2, 0xBE},
{0x05E3, 0x00},
{0x05E4, 0x3A},
{0x05E5, 0x00},
{0x05E6, 0x79},
{0x05E7, 0x01},
{0x05E8, 0x04},
{0x05E9, 0x00},
{0x05EA, 0xF3},
{0x05EB, 0x00},
{0x0000, 0x01},
{0x0100, 0x01},
{0x0101, 0x01},
{REGLIST_TAIL, 0x00}, // tail
};
static const DRAM_ATTR uint16_t sensor_framesize_HD[][2] = {
{0x0006, 0x00},
{0x000D, 0x00},
{0x000E, 0x00},
{0x0122, 0xFB},
{0x0125, 0xDF},
{0x0126, 0x70},
{0x05E4, 0x08},
{0x05E5, 0x00},
{0x05E6, 0x07},
{0x05E7, 0x05},
{0x05E8, 0x08},
{0x05E9, 0x00},
{0x05EA, 0xD7},
{0x05EB, 0x02},
{REGLIST_TAIL, 0x00},
};
static const DRAM_ATTR uint16_t sensor_framesize_SVGA[][2] = {
{0x0006, 0x10},
{0x000D, 0x00},
{0x000E, 0x00},
{0x0122, 0xEB},
{0x0125, 0xDF},
{0x0126, 0x70},
{0x05E4, 0x58},
{0x05E5, 0x00},
{0x05E6, 0x77},
{0x05E7, 0x03},
{0x05E8, 0x42},
{0x05E9, 0x00},
{0x05EA, 0x99},
{0x05EB, 0x02},
{REGLIST_TAIL, 0x00},
};
static const DRAM_ATTR uint16_t sensor_framesize_VGA[][2] = {
{0x0006, 0x10},
{0x000D, 0x00},
{0x000E, 0x00},
{0x0122, 0xEB},
{0x0125, 0xFF},
{0x0126, 0x70},
{0x05E0, 0XC1},
{0x05E1, 0x00},
{0x05E2, 0xC1},
{0x05E3, 0x00},
{0x05E4, 0x03},
{0x05E5, 0x00},
{0x05E6, 0x82},
{0x05E7, 0x02},
{0x05E8, 0x04},
{0x05E9, 0x00},
{0x05EA, 0xE3},
{0x05EB, 0x01},
{REGLIST_TAIL, 0x00},
};
static const DRAM_ATTR uint16_t sensor_framesize_CIF[][2] = {
{0x0006, 0x00},
{0x000D, 0x01},
{0x000E, 0x11},
{0x0122, 0xFB},
{0x0125, 0xFF},
{0x0126, 0x72},
{0x05E0, 0XC0},
{0x05E1, 0x00},
{0x05E2, 0x8F},
{0x05E3, 0x00},
{0x05E4, 0x11},
{0x05E5, 0x00},
{0x05E6, 0xA0},
{0x05E7, 0x01},
{0x05E8, 0x08},
{0x05E9, 0x00},
{0x05EA, 0x2F},
{0x05EB, 0x01},
{REGLIST_TAIL, 0x00},
};
static const DRAM_ATTR uint16_t sensor_framesize_QVGA[][2] = {
{0x0006, 0x00},
{0x000D, 0x01},
{0x000E, 0x11},
{0x0122, 0xFB},
{0x0125, 0xFF},
{0x0126, 0x70},
{0x05E0, 0XBE},
{0x05E1, 0x00},
{0x05E2, 0xBE},
{0x05E3, 0x00},
{0x05E4, 0x3A},
{0x05E5, 0x00},
{0x05E6, 0x79},
{0x05E7, 0x01},
{0x05E8, 0x04},
{0x05E9, 0x00},
{0x05EA, 0xF3},
{0x05EB, 0x00},
{REGLIST_TAIL, 0x00},
};
static const DRAM_ATTR uint16_t sensor_framesize_QCIF[][2] = {
{0x0006, 0x00},
{0x000D, 0x01},
{0x000E, 0x11},
{0x0122, 0xFB},
{0x0125, 0xFF},
{0x0126, 0x72},
{0x05E0, 0X52},
{0x05E1, 0x01},
{0x05E2, 0x38},
{0x05E3, 0x01},
{0x05E4, 0x22},
{0x05E5, 0x00},
{0x05E6, 0xD1},
{0x05E7, 0x00},
{0x05E8, 0x04},
{0x05E9, 0x00},
{0x05EA, 0x93},
{0x05EB, 0x00},
{REGLIST_TAIL, 0x00},
};
static const DRAM_ATTR uint16_t sensor_framesize_240X240[][2] = {
{0x0006, 0x00},
{0x000D, 0x01},
{0x000E, 0x11},
{0x0122, 0xFB},
{0x0125, 0xFF},
{0x0126, 0x70},
{0x05E0, 0XBE},
{0x05E1, 0x00},
{0x05E2, 0xBE},
{0x05E3, 0x00},
{0x05E4, 0x62},
{0x05E5, 0x00},
{0x05E6, 0x51},
{0x05E7, 0x01},
{0x05E8, 0x04},
{0x05E9, 0x00},
{0x05EA, 0xF3},
{0x05EB, 0x00},
{REGLIST_TAIL, 0x00},
};
static const DRAM_ATTR uint16_t sensor_framesize_QQVGA[][2] = {
{0x0006, 0x00},
{0x000D, 0x01},
{0x000E, 0x11},
{0x0122, 0xFB},
{0x0125, 0xFF},
{0x0126, 0x70},
{0x05E0, 0X78},
{0x05E1, 0x01},
{0x05E2, 0x78},
{0x05E3, 0x01},
{0x05E4, 0x1E},
{0x05E5, 0x00},
{0x05E6, 0xBD},
{0x05E7, 0x00},
{0x05E8, 0x03},
{0x05E9, 0x00},
{0x05EA, 0x7A},
{0x05EB, 0x00},
{REGLIST_TAIL, 0x00},
};