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124 lines
3.8 KiB
124 lines
3.8 KiB
/* |
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* |
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* tex1dfetch_offset.cu |
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* |
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* Microdemo for the offset passback parameter when binding |
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* a texture to device memory. |
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* |
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* Build with: nvcc -I ../chLib <options> tex1dfetch_offset.cu |
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* Requires: No minimum SM requirement. |
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* |
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* Copyright (c) 2011-2012, Archaea Software, LLC. |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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* POSSIBILITY OF SUCH DAMAGE. |
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* |
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*/ |
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#include <stdio.h> |
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#include <chError.h> |
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#define NUM_FLOATS 4096 |
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texture<float, 1, cudaReadModeElementType> tex; |
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__global__ void |
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TexReadout( float *out, size_t offset, size_t N ) |
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{ |
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for ( size_t i = blockIdx.x*blockDim.x + threadIdx.x; |
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i < N; |
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i += gridDim.x*blockDim.x ) |
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{ |
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out[i] = tex1Dfetch( tex, i + (int) offset ); |
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} |
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} |
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bool |
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CheckTex( float *hostOut, const float *in, size_t offset, size_t N ) |
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{ |
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float *deviceOut; |
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cudaError_t status; |
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bool ret = false; |
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memset( hostOut, 0, N*sizeof(float) ); |
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cuda(HostGetDevicePointer( (void **) &deviceOut, hostOut, 0 )); |
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TexReadout<<<2,384>>>( deviceOut, offset>>2, N ); |
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cuda(DeviceSynchronize()); |
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for ( int i = 0; i < N; i++ ) { |
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if ( in[i] != hostOut[i] ) { |
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printf( "Mismatch at index %d\n", i ); |
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goto Error; |
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} |
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} |
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ret = true; |
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Error: |
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return ret; |
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} |
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int |
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main( int argc, char *argv[] ) |
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{ |
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int ret = 1; |
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float *deviceTex = 0; |
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float fInit[NUM_FLOATS]; |
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float *foutHost = 0; |
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float *foutDevice = 0; |
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cudaError_t status; |
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cudaDeviceProp props; |
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size_t offset; |
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cuda(SetDeviceFlags(cudaDeviceMapHost)); |
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cuda(GetDeviceProperties( &props, 0)); |
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printf( "Base texture alignment requirement: %d bytes\n", (int) props.textureAlignment ); |
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for ( int i = 0; i < NUM_FLOATS; i++ ) { |
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fInit[i] = (float) i; |
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} |
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cuda(Malloc( (void **) &deviceTex, 2*NUM_FLOATS*sizeof(float)) ); |
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cuda(HostAlloc( (void **) &foutHost, NUM_FLOATS*sizeof(float), cudaHostAllocMapped)); |
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cuda(HostGetDevicePointer( (void **) &foutDevice, foutHost, 0 )); |
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for ( offset = 0; offset <= NUM_FLOATS/2; offset += 4 ) |
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{ |
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size_t texOffset; |
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cuda(Memset(deviceTex, 0xcc, 2*NUM_FLOATS*sizeof(float))); |
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cuda(Memcpy(deviceTex+offset, fInit, NUM_FLOATS*sizeof(float), cudaMemcpyHostToDevice)); |
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cuda(BindTexture( &texOffset, tex, deviceTex+offset, NUM_FLOATS*sizeof(float)) ); |
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printf( "My offset = %d, texture offset = %d\n", (int) offset, (int) texOffset ); |
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if ( ! CheckTex( foutHost, fInit, texOffset, NUM_FLOATS ) ) { |
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goto Error; |
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} |
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} |
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ret = 0; |
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Error: |
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cudaFreeHost( foutHost ); |
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cudaFree( deviceTex ); |
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return ret; |
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}
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