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132 lines
4.1 KiB
132 lines
4.1 KiB
/* |
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* |
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* nbody_GPU_Atomic.h |
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* |
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* CUDA implementation of the O(N^2) N-body calculation. |
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* |
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* Copyright (c) 2011-2012, Archaea Software, LLC. |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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* POSSIBILITY OF SUCH DAMAGE. |
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* |
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*/ |
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#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 300 |
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// |
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// Atomics only make sense for SM 3.x and higher |
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// |
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template<typename T> |
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__global__ void |
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ComputeNBodyGravitation_Atomic( T *force, T *posMass, size_t N, T softeningSquared ) |
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{ |
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for ( int i = blockIdx.x*blockDim.x + threadIdx.x; |
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i < N; |
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i += blockDim.x*gridDim.x ) |
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{ |
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float4 me = ((float4 *) posMass)[i]; |
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T acc[3] = {0.0f, 0.0f, 0.0f}; |
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T myX = me.x; |
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T myY = me.y; |
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T myZ = me.z; |
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for ( int j = 0; j < i; j++ ) { |
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float4 body = ((float4 *) posMass)[j]; |
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T fx, fy, fz; |
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bodyBodyInteraction( |
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&fx, &fy, &fz, |
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myX, myY, myZ, |
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body.x, body.y, body.z, body.w, |
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softeningSquared ); |
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acc[0] += fx; |
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acc[1] += fy; |
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acc[2] += fz; |
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float *f = &force[3*j+0]; |
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atomicAdd( f+0, -fx ); |
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atomicAdd( f+1, -fy ); |
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atomicAdd( f+2, -fz ); |
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} |
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atomicAdd( &force[3*i+0], acc[0] ); |
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atomicAdd( &force[3*i+1], acc[1] ); |
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atomicAdd( &force[3*i+2], acc[2] ); |
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} |
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} |
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#else |
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template<typename T> |
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__global__ void |
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ComputeNBodyGravitation_Atomic( T *force, T *posMass, size_t N, T softeningSquared ) |
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{ |
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for ( int i = blockIdx.x*blockDim.x + threadIdx.x; |
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i < N; |
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i += blockDim.x*gridDim.x ) |
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{ |
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T acc[3] = {0}; |
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float4 me = ((float4 *) posMass)[i]; |
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T myX = me.x; |
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T myY = me.y; |
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T myZ = me.z; |
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for ( int j = 0; j < N; j++ ) { |
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float fx, fy, fz; |
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float4 body = ((float4 *) posMass)[j]; |
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bodyBodyInteraction( &fx, &fy, &fz, myX, myY, myZ, body.x, body.y, body.z, body.w, softeningSquared); |
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acc[0] += fx; |
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acc[1] += fy; |
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acc[2] += fz; |
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} |
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force[3*i+0] = acc[0]; |
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force[3*i+1] = acc[1]; |
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force[3*i+2] = acc[2]; |
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} |
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} |
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#endif |
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float |
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ComputeGravitation_GPU_Atomic( |
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float *force, |
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float *posMass, |
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float softeningSquared, |
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size_t N |
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) |
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{ |
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cudaError_t status; |
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cudaEvent_t evStart = 0, evStop = 0; |
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float ms = 0.0; |
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cuda(EventCreate( &evStart ) ); |
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cuda(EventCreate( &evStop ) ); |
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cuda(EventRecord( evStart, NULL ) ); |
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cuda(Memset( force, 0, 3*N*sizeof(float) ) ); |
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ComputeNBodyGravitation_Atomic<float> <<<300,256>>>( force, posMass, N, softeningSquared ); |
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cuda(EventRecord( evStop, NULL ) ); |
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cuda(DeviceSynchronize() ); |
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cuda(EventElapsedTime( &ms, evStart, evStop ) ); |
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Error: |
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cuda(EventDestroy( evStop ) ); |
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cuda(EventDestroy( evStart ) ); |
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return ms; |
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}
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