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187 lines
5.0 KiB
187 lines
5.0 KiB
/* |
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* |
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* chThread_Win32.h |
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* |
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* Win32 implementation of helper classes and functions for threads. |
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* |
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* Copyright (c) 2011-2012, Archaea Software, LLC. |
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* All rights reserved. |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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* POSSIBILITY OF SUCH DAMAGE. |
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* |
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*/ |
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#ifndef __CHTHREAD_WIN32_H__ |
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#define __CHTHREAD_WIN32_H__ |
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#include <windows.h> |
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#include <string.h> |
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#include <new> |
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#include <memory> |
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#include <vector> |
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#include <stdint.h> |
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namespace cudahandbook { |
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namespace threading { |
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inline unsigned int |
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processorCount() |
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{ |
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SYSTEM_INFO sysinfo; |
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GetSystemInfo( &sysinfo ); |
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return sysinfo.dwNumberOfProcessors; |
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} |
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class workerThread |
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{ |
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public: |
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workerThread( int cpuThreadId = 0 ) { |
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m_cpuThreadId = cpuThreadId; |
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m_hThread = NULL; |
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m_evWait = NULL; |
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m_evDone = NULL; |
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} |
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virtual ~workerThread() { |
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delegateSynchronous( NULL, NULL ); |
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WaitForSingleObject( m_hThread, INFINITE ); |
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CloseHandle( m_evWait ); |
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CloseHandle( m_evDone ); |
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} |
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bool initialize( ) { |
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m_evWait = CreateEvent( NULL, FALSE, FALSE, NULL ); |
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if ( ! m_evWait ) |
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goto Error; |
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m_evDone = CreateEvent( NULL, FALSE, FALSE, NULL ); |
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if ( ! m_evDone ) |
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goto Error; |
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m_hThread = CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE) threadRoutine, this, 0, &m_dwThreadId ); |
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if ( ! m_hThread ) |
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goto Error; |
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return true; |
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Error: |
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if ( m_evWait ) { |
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CloseHandle( m_evWait ); |
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m_evWait = NULL; |
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} |
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if ( m_evDone ) { |
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CloseHandle( m_evDone ); |
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m_evDone = NULL; |
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} |
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return false; |
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} |
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static DWORD __stdcall threadRoutine( LPVOID ); |
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// |
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// call this from your app thread to delegate to the worker. |
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// it will not return until your pointer-to-function has been called |
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// with the given parameter. |
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// |
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bool delegateSynchronous( void (*pfn)(void *), void *parameter ); |
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// |
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// call from your app thread to delegate to the worker asynchronously. |
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// Since it returns immediately, you must call waitAll() later. |
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// |
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bool delegateAsynchronous( void (*pfn)(void *), void *parameter ); |
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static bool waitAll( workerThread *p, size_t N ); |
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private: |
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unsigned int m_cpuThreadId; |
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HANDLE m_hThread; |
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DWORD m_dwThreadId; |
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HANDLE m_evWait; |
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HANDLE m_evDone; |
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void (*m_pfnDelegatedWork)(void *); |
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void *m_Parameter; |
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}; |
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inline DWORD __stdcall |
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workerThread::threadRoutine( void *_p ) |
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{ |
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workerThread *p = (workerThread *) _p; |
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bool bLoop = true; |
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do { |
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WaitForSingleObject( p->m_evWait, INFINITE ); |
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if ( NULL == p->m_Parameter ) { |
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bLoop = false; |
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} |
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else { |
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(*p->m_pfnDelegatedWork)( p->m_Parameter ); |
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SetEvent( p->m_evDone ); |
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} |
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} while ( bLoop ); |
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// fall through to exit if bLoop was set to false |
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return 0; |
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} |
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inline bool |
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workerThread::delegateSynchronous( void (*pfn)(void *), void *parameter ) |
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{ |
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m_pfnDelegatedWork = pfn; |
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m_Parameter = parameter; |
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SetEvent( m_evWait ); |
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return WAIT_OBJECT_0 == WaitForSingleObject( m_evDone, INFINITE ); |
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} |
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inline bool |
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workerThread::delegateAsynchronous( void (*pfn)(void *), void *parameter ) |
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{ |
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m_pfnDelegatedWork = pfn; |
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m_Parameter = parameter; |
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SetEvent( m_evWait ); |
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return true; |
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} |
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inline bool |
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workerThread::waitAll( workerThread *p, size_t N ) |
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{ |
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bool ret = false; |
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HANDLE *pH = new HANDLE[N]; |
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if ( ! p ) { |
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delete[] pH; |
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return false; |
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} |
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for ( size_t i = 0; i < N; i++ ) { |
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pH[i] = p[i].m_evDone; |
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} |
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ret = WAIT_OBJECT_0 == WaitForMultipleObjects( N, pH, TRUE, INFINITE ); |
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delete[] pH; |
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return ret; |
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} |
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} // namespace threading |
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} // namespace cudahandbook |
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#endif
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