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nbody: add ARMv7a NEON implementation

Signed-off-by: Steven Noonan <steven@uplinklabs.net>
pull/1/head
Steven Noonan 13 years ago
parent
commit
3a655ff1be
  1. 6
      nbody/GNUmakefile
  2. 116
      nbody/bodybodyInteraction_NEON.h
  3. 90
      nbody/nbody_CPU_NEON.cpp
  4. 93
      nbody/nbody_CPU_NEON_openmp.cpp
  5. 2
      nbody/nbody_CPU_SIMD.h

6
nbody/GNUmakefile

@ -26,6 +26,10 @@ ifeq ($(uname_M),ppc) @@ -26,6 +26,10 @@ ifeq ($(uname_M),ppc)
CFLAGS += -DHAVE_ALTIVEC
CXXFLAGS += -maltivec
endif
ifeq ($(uname_M),armv7l)
CFLAGS += -DHAVE_NEON
CXXFLAGS += -mfpu=neon
endif
ifeq ($(uname_M),x86_64)
CFLAGS += -DHAVE_SSE
endif
@ -69,12 +73,14 @@ SOURCES := \ @@ -69,12 +73,14 @@ SOURCES := \
nbody_CPU_AOS_tiled.cpp \
nbody_CPU_SOA.cpp \
nbody_CPU_AltiVec.cpp \
nbody_CPU_NEON.cpp \
nbody_CPU_SSE.cpp \
nbody_CPU_SSE_threaded.cpp
ifeq ($(NO_OPENMP),)
SOURCES += \
nbody_CPU_AltiVec_openmp.cpp \
nbody_CPU_NEON_openmp.cpp \
nbody_CPU_SSE_openmp.cpp
endif

116
nbody/bodybodyInteraction_NEON.h

@ -0,0 +1,116 @@ @@ -0,0 +1,116 @@
/*
*
* bodybodyInteraction_AltiVec.h
*
* SSE implementation of N-body computation.
*
* Copyright (c) 2011-2012, Archaea Software, LLC.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifdef __ARM_NEON__
#include <arm_neon.h>
typedef float vf32x4_t __attribute__ ((vector_size(16),aligned(1)));
static const vf32x4_t vec_zero = {0.0f, 0.0f, 0.0f, 0.0f};
typedef union {
float32x4_t v;
float f[4];
vf32x4_t p;
} v4;
static inline vf32x4_t
_vec_set_ps1(float f)
{
v4 r;
r.v = vdupq_n_f32(f);
return r.p;
}
static inline float
_vec_sum(vf32x4_t const &v)
{
float32x2_t r;
v4 iv;
iv.p = v;
r = vadd_f32(vget_high_f32(iv.v), vget_low_f32(iv.v));
return vget_lane_f32(vpadd_f32(r, r), 0);
}
static inline vf32x4_t
rcp_sqrt_nr_ps(const vf32x4_t& _v) {
v4 vec, result;
vec.p = _v;
result.v = vrsqrteq_f32(vec.v);
result.v = vmulq_f32(vrsqrtsq_f32(vmulq_f32(result.v, result.v), vec.v), result.v);
return result.p;
}
inline void
bodyBodyInteraction(
vf32x4_t& fx,
vf32x4_t& fy,
vf32x4_t& fz,
const vf32x4_t& x0,
const vf32x4_t& y0,
const vf32x4_t& z0,
const vf32x4_t& x1,
const vf32x4_t& y1,
const vf32x4_t& z1,
const vf32x4_t& mass1,
const vf32x4_t& softeningSquared )
{
// r_01 [3 FLOPS]
vf32x4_t dx = x1 - x0;
vf32x4_t dy = y1 - y0;
vf32x4_t dz = z1 - z0;
// d^2 + e^2 [6 FLOPS]
vf32x4_t distSq = ( dx * dx ) + ( dy * dy ) + ( dz * dz );
distSq = distSq + softeningSquared;
// invDistCube =1/distSqr^(3/2) [4 FLOPS (2 mul, 1 sqrt, 1 inv)]
vf32x4_t invDist = rcp_sqrt_nr_ps ( distSq );
vf32x4_t invDistCube = invDist * invDist * invDist;
// s = m_j * invDistCube [1 FLOP]
vf32x4_t s = mass1 * invDistCube;
// (m_1 * r_01) / (d^2 + e^2)^(3/2) [6 FLOPS]
fx = fx + (dx * s);
fy = fy + (dx * s);
fz = fz + (dz * s);
}
#endif

90
nbody/nbody_CPU_NEON.cpp

@ -0,0 +1,90 @@ @@ -0,0 +1,90 @@
/*
*
* nbody_CPU_NEON.cpp
*
* Multithreaded NEON CPU implementation of the O(N^2) N-body calculation.
* Uses SOA (structure of arrays) representation because it is a much
* better fit for NEON.
*
* Copyright (c) 2011-2012, Archaea Software, LLC.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifdef __ARM_NEON__
#include <chTimer.h>
#include "nbody.h"
#include "bodybodyInteraction_NEON.h"
#include "nbody_CPU_SIMD.h"
float
ComputeGravitation_SIMD(
float *force[3],
float *pos[4],
float *mass,
float softeningSquared,
size_t N
)
{
chTimerTimestamp start, end;
chTimerGetTime( &start );
for (size_t i = 0; i < N; i++)
{
vf32x4_t ax = vec_zero;
vf32x4_t ay = vec_zero;
vf32x4_t az = vec_zero;
vf32x4_t *px = (vf32x4_t *) pos[0];
vf32x4_t *py = (vf32x4_t *) pos[1];
vf32x4_t *pz = (vf32x4_t *) pos[2];
vf32x4_t *pmass = (vf32x4_t *) mass;
vf32x4_t x0 = _vec_set_ps1( pos[0][i] );
vf32x4_t y0 = _vec_set_ps1( pos[1][i] );
vf32x4_t z0 = _vec_set_ps1( pos[2][i] );
for ( size_t j = 0; j < N/4; j++ ) {
bodyBodyInteraction(
ax, ay, az,
x0, y0, z0,
px[j], py[j], pz[j], pmass[j],
_vec_set_ps1( softeningSquared ) );
}
// Accumulate sum of four floats in the NEON register
force[0][i] = _vec_sum( ax );
force[1][i] = _vec_sum( ay );
force[2][i] = _vec_sum( az );
}
chTimerGetTime( &end );
return (float) chTimerElapsedTime( &start, &end ) * 1000.0f;
}
#endif

93
nbody/nbody_CPU_NEON_openmp.cpp

@ -0,0 +1,93 @@ @@ -0,0 +1,93 @@
/*
*
* nbody_CPU_NEON.cpp
*
* Multithreaded NEON CPU implementation of the O(N^2) N-body calculation.
* Uses SOA (structure of arrays) representation because it is a much
* better fit for NEON.
*
* Copyright (c) 2011-2012, Archaea Software, LLC.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifdef __ARM_NEON__
#ifdef _OPENMP
#include <chTimer.h>
#include "nbody.h"
#include "bodybodyInteraction_NEON.h"
#include "nbody_CPU_SIMD.h"
float
ComputeGravitation_SIMD_openmp(
float *force[3],
float *pos[4],
float *mass,
float softeningSquared,
size_t N
)
{
chTimerTimestamp start, end;
chTimerGetTime( &start );
#pragma omp parallel for
for (size_t i = 0; i < N; i++)
{
vf32x4_t ax = vec_zero;
vf32x4_t ay = vec_zero;
vf32x4_t az = vec_zero;
vf32x4_t *px = (vf32x4_t *) pos[0];
vf32x4_t *py = (vf32x4_t *) pos[1];
vf32x4_t *pz = (vf32x4_t *) pos[2];
vf32x4_t *pmass = (vf32x4_t *) mass;
vf32x4_t x0 = _vec_set_ps1( pos[0][i] );
vf32x4_t y0 = _vec_set_ps1( pos[1][i] );
vf32x4_t z0 = _vec_set_ps1( pos[2][i] );
for ( size_t j = 0; j < N/4; j++ ) {
bodyBodyInteraction(
ax, ay, az,
x0, y0, z0,
px[j], py[j], pz[j], pmass[j],
_vec_set_ps1( softeningSquared ) );
}
// Accumulate sum of four floats in the NEON register
force[0][i] = _vec_sum( ax );
force[1][i] = _vec_sum( ay );
force[2][i] = _vec_sum( az );
}
chTimerGetTime( &end );
return (float) chTimerElapsedTime( &start, &end ) * 1000.0f;
}
#endif
#endif

2
nbody/nbody_CPU_SIMD.h

@ -43,7 +43,7 @@ @@ -43,7 +43,7 @@
#define HAVE_SIMD_OPENMP
#endif
#elif defined(HAVE_ALTIVEC)
#elif defined(HAVE_ALTIVEC) || defined(HAVE_NEON)
#define HAVE_SIMD
#ifdef USE_OPENMP

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