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77 lines
2.9 KiB
77 lines
2.9 KiB
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* * Neither the name of NVIDIA CORPORATION nor the names of its |
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* contributors may be used to endorse or promote products derived |
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* from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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/* |
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* This example shows how to use the clock function to measure the performance |
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* of block of threads of a kernel accurately. Blocks are executed in parallel |
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* and out of order. Since there's no synchronization mechanism between blocks, |
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* we measure the clock once for each block. The clock samples are written to |
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* device memory. |
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*/ |
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// This kernel computes a standard parallel reduction and evaluates the |
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// time it takes to do that for each block. The timing results are stored |
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// in device memory. |
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extern "C" __global__ void timedReduction(const float *input, float *output, clock_t *timer) |
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{ |
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// __shared__ float shared[2 * blockDim.x]; |
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extern __shared__ float shared[]; |
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const int tid = threadIdx.x; |
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const int bid = blockIdx.x; |
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if (tid == 0) |
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timer[bid] = clock(); |
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// Copy input. |
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shared[tid] = input[tid]; |
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shared[tid + blockDim.x] = input[tid + blockDim.x]; |
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// Perform reduction to find minimum. |
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for (int d = blockDim.x; d > 0; d /= 2) { |
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__syncthreads(); |
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if (tid < d) { |
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float f0 = shared[tid]; |
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float f1 = shared[tid + d]; |
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if (f1 < f0) { |
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shared[tid] = f1; |
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} |
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} |
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} |
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// Write result. |
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if (tid == 0) |
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output[bid] = shared[0]; |
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__syncthreads(); |
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if (tid == 0) |
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timer[bid + gridDim.x] = clock(); |
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}
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