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README.md
lineOfSight - Line of Sight
Description
This sample is an implementation of a simple line-of-sight algorithm: Given a height map and a ray originating at some observation point, it computes all the points along the ray that are visible from the observation point. The implementation is based on the Thrust library.
Key Concepts
Thrust Library
Supported SM Architectures
SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0
Supported OSes
Linux, Windows
Supported CPU Architecture
x86_64, armv7l
CUDA APIs involved
CUDA Runtime API
cudaCreateChannelDesc, cudaMallocArray, cudaFreeArray, cudaDeviceSynchronize, cudaCreateTextureObject
Prerequisites
Download and install the CUDA Toolkit for your corresponding platform.